Falke Frame Data

V-Trigger 1

Falke Frame Data

V-Trigger 1

Move NameStartupActiveRecoveryOn HitOn BlockV - On HitV - On BlockCancels IntoDamageStunMeter Gain
(Whiff/Hit)
Propertiesprojectile
Nullification
Airborne
Hurtbox
Comments
Standing LP4393232S/CA/V/VS30700 / 20High
Standing MP631583149S/CA/V/VS601000 / 30High
Standing HP103224-31710S/CA/V/VS801500 / 50High
Standing LK52114354S/CA/V/VS40700 / 20High
Standing MK83162-295S/CA/V/VS601000 / 30High
Standing HK123224-31710V801500 / 50HighTriggers Crush Counter (+26F)
Will not hit crouching opponents
Crouching LP43103243S/CA/V/VS30700 / 20High
Crouching MP102202-4126V601000 / 30High
Crouching HP8325-2-6139S/CA/V/VS901500 / 50High
Crouching LK4293221V20700 / 20LowCrouching LP can be rapid canceled
Crouching MK72172-295V601000 / 30Low
Crouching HK10224D-12D2V901500 / 50LowTriggers Crush Counter (D)
Jumping LP4640700 / 20Mid
Jumping MP94701000 / 30Mid
Jumping HP122901500 / 50Mid
Jumping LK3540700 / 20Mid
Jumping MK75601000 / 30MidCan cross-up
Jumping HK95901500 / 50Mid
Psycho Spitze142250-10155V901500 / 50HighTriggers Crush Counter (D)
Blaukraehe15614621410S/CA/V/VS701500 / 50LowCan hit a knocked down opponent
Luftjagd
(during jump)
16Until landing15 frame(s) after landing601000 / 30HighCan cross-up
Falling motion can be canceled into a normal move on hit and block
Wirbel Wind53171401500 / 70Throw
Luftstrom53171502000 / 100Throw
Windstoss
(in air)
526 frame(s) after landing1402000 / 100Throw
Psycho Trombe141522D-10D3V60100V-Gauge 0 / 100High
Staerken15V-Gauge -600 / 0V-Gauge Timer + 3000F
1F full invincibility
Gains an exclusive special move
Psycho Impulse
(during guard)
17425D-2600V-Gauge -300 / 0High1F - 29F attack & projectile invincibility
Recover 200 stun upon activation
Psycho Kugel
(hold and release)
136261-32117CA/V8012010 / 15High
Psycho Kanonen
(hold and release)
2555 total frames4-32518CA/V601505 / 20High
Psycho Feder
(during jump)(hold and release)
169 frame(s) after landing601200 / 20High
Psycho Schneide8439D-17CA12015010 / 50HighInvincibility at the head from 1 – 10F
EX - Psycho Schneide12744D-25140200-300 / 0High1F - 16F full invincibility
Subject to counter hit during move duration
Katapult16431D-10CA9015020 / 40High
EX - Katapult20422D-104080-300 / 0High
EX - Katapult (hit)20724D80150-300 / 0High
Psycho Schrot
(during V-Trigger 1)
14 (*16)3(*14)23D4CA30 (*90)60 (*90)10 / 30HighUses 1000F V-Gauge Timer
V-Skill can be canceled from punch-type normal and unique moves
Can be canceled into Psycho Panzer on hit and block
*Projectile value
Psycho Panzer
(during V-Trigger 1)
2053D-6CA1002005 / 20HighUses 1000F V-Gauge Timer
V-Skill can be canceled from punch-type normal and unique moves
Can be canceled into Psycho Panzer on hit and block
Psycho Jaeger
(during V-Trigger 1)(during jump)
159 frame(s) after landing801500 / 20HighUses 1000F V-Gauge Timer
Can be canceled into from punch-type normal moves
Psycho Fluegel1+3358D-353400-900 / 0High1F - 6F full invincibility

V-Trigger 2

Move NameStartupActiveRecoveryOn HitOn BlockV - On HitV - On BlockCancels IntoDamageStunMeter Gain
(Whiff/Hit)
Propertiesprojectile
Nullification
Airborne
Hurtbox
Comments
Standing LP43932S/CA/V/VS30700 / 20High
Standing MP631583S/CA/V/VS601000 / 30High
Standing HP103224-3S/CA/V/VS801500 / 50High
Standing LK521143S/CA/V/VS40700 / 20High
Standing MK83162-2S/CA/V/VS601000 / 30High
Standing HK123224-3V801500 / 50HighTriggers Crush Counter (+26F)
Will not hit crouching opponents
Crouching LP431032S/CA/V/VS30700 / 20High
Crouching MP102202-4V601000 / 30High
Crouching HP8325-2-6S/CA/V/VS901500 / 50High
Crouching LK42932V20700 / 20LowCrouching LP can be rapid canceled
Crouching MK72172-2V601000 / 30Low
Crouching HK10224V901500 / 50LowTriggers Crush Counter (D)
Jumping LP4640700 / 20Mid
Jumping MP94701000 / 30Mid
Jumping HP122901500 / 50Mid
Jumping LK3540700 / 20Mid
Jumping MK75601000 / 30MidCan cross-up
Jumping HK95901500 / 50Mid
Psycho Spitze142250-10V901500 / 50HighTriggers Crush Counter (D)
Blaukraehe1561462S/CA/V/VS701500 / 50LowCan hit a knocked down opponent
Luftjagd
(during jump)
16Until landing15 frame(s) after landing601000 / 30HighCan cross-up
Falling motion can be canceled into a normal move on hit and block
Wirbel Wind53171401500 / 70Throw
Luftstrom53171502000 / 100Throw
Windstoss
(in air)
526 frame(s) after landing--1402000 / 100Throw
Psycho Trombe141522D-10V60100V-Gauge 0 / 100High
V - Psycho Trombe141522D-6S*CA*701000 / 40HighUses 1000F V-Gauge Timer
Can reflect fireballs up to EX versions
S*CA*Only on hit
Psycho Angriff1+9641D-42CA*140200V-Gauge -900 / 0
0 / 50
HighV-Gauge Timer + 4000F
Second hit will not hit grounded opponents
1F full invincibility
From the first hit, projectile invincible from after hit until recovery frame 22F
Gains an exclusive special move
CA*Only possible for 2nd attack on hit
Psycho Impulse
(during guard)
17425D-2600V-Gauge -300 / 0High1F - 29F attack & projectile invincibility
Recover 200 stun upon activation
Psycho Kugel
(hold and release)
136261-3CA/V8012010 / 15High
Psycho Kanonen
(hold and release)
2555 total frames4-3CA/V601505 / 20High
Psycho Feder
(during jump)(hold and release)
169 frame(s) after landing601200 / 20High
Psycho Schneide8439D-17CA/V12015010 / 50HighInvincibility at the head from 1 – 10F
EX - Psycho Schneide12744D-25140200-300 / 0High1F - 16F full invincibility
Subject to counter hit during move duration
Katapult16431D-10CA/V9015020 / 40High
EX - Katapult20422D-104080-300 / 0High
EX - Katapult (hit)20724D-80150-300 / 0High
Psycho Sturm
(during V-Trigger 2)
15226D-11CA/V1001500 / 40HighUses 1000F V-Gauge Timer
Can be canceled into from V-Trigger cancelable moves and V-Skill
Psycho Klinge
(during V-Trigger 2)
3357+8 frame(s) after landing73901500 / 40Mid6F - 44FUses 1000F V-Gauge Timer
6F - 23F projectile invincibility
Can be canceled into from V-Trigger cancelable moves and V-Skill

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