Chun-Li Frame Data

V-Trigger 1

Chun-Li Frame Data

V-Trigger 1

Move NameStartupActiveRecoveryOn HitOn BlockV - On HitV - On BlockCancels IntoDamageStunMeter Gain
(Whiff/Hit)
PropertiesProjectile
Nullification
Airborne
Hurtbox
Comments
Standing LP4285252S/CA/V/VS30700 / 20HighCan be rapid canceled
V - Standing LP45562S/CA/VS40700 / 20HighCan be rapid canceled
Standing MP5396385S/CA/V/VS601000 / 30High
V - Standing MP53983S/CA/VS701000 / 30High
Standing HP112180-5149CA/V801500 / 50High
V - Standing HP114162-5CA901500 / 50High
Standing LK5371-31-3S/CA/V/VS40700 / 20High
V - Standing LK5461-3S/CA/VS50700 / 20High
Standing MK83152-273V601000 / 30High
V - Standing MK84144-2701000 / 30High
Standing HK123161-263V901500 / 50HighTriggers Crush Counter (+21F)
Will not hit crouching opponents
V - Standing HK123161-21001500 / 50HighTriggers Crush Counter (D)
Will not hit crouching opponents
Crouching LP4355230S/CA/V/VS30700 / 20HighCan be rapid canceled
V - Crouching LP44462S/CA/VS40700 / 20HighCan be rapid canceled
Crouching MP10918-3-850V601000 / 30Low6F - 18F projectile invincibility
V - Crouching MP10918-3-8701000 / 30Low6F - 18F projectile invincibility
Crouching HP74172-5129S*CA*V*VS*1001500 / 50HighS*CA*V*VS*Only possible during 1st attack
V - Crouching HP74142-2S*CA*VS*1101500 / 50HighS*CA*VS*Only possible during 1st attack
Crouching LK3282-12-1S*V20700 / 20LowCan be rapid canceled
S*Can only be canceled into Hyakuretsukyaku
V - Crouching LK3374-1S*30700 / 20LowCan be rapid canceled
S*Can only be canceled into Hyakuretsukyaku
Crouching MK62160-286SCAVVS501000 / 30Low
V - Crouching MK62144-2S/CA/VS601000 / 30Low
Crouching HK8324D-12D5V901500 / 50LowTriggers Crush Counter (D)
V - Crouching HK8423D-121001500 / 50LowTriggers Crush Counter (D)
Jumping LP3540700 / 20Mid
V - Jumping LP3550700 / 20Mid
Jumping MP64S601000 / 30MidCauses blowback knockdown on airborne hit
V - Jumping MP64S701000 / 30MidCauses blowback knockdown on airborne hit
Jumping HP681001500 / 50Mid
V - Jumping HP681101500 / 50MidCauses blowback knockdown on airborne hit
Jumping LK4740700 / 20Mid
V - Jumping LK4750700 / 20Mid
Jumping MK65601000 / 30MidCan cross-up
V - Jumping MK65701000 / 30MidCan cross-up
Causes blowback knockdown on airborne hit
Diagonal Jumping HK96901500 / 50Mid
V - Diagonal Jumping HK961001500 / 50MidCauses blowback knockdown on airborne hit
Vertical Jump HK75901500 / 50Mid
V - Vertical Jump HK751001500 / 50MidCauses blowback knockdown on airborne hit
Senenshu262162-2701000 / 30Mid
V - Senenshu262164-2801000 / 30Mid
Tsuitotsuken72123074V651000 / 30High
V - Tsuitotsuken731140751000 / 30High
Hakkei7513321110S/CA/V/VS901500 / 50HighTriggers Crush Counter (D)
V - Hakkei771162S/CA/VS1001500 / 50HighTriggers Crush Counter (D)
Kakurakukyaku3473+7 frame(s) after landing84801500 / 50Mid10F -Can cross-up
Recovery is for when the move hits on the 5th active frame against the same character
V - Kakurakukyaku3473+7 frame(s) after landing86901500 / 50Mid10F -Can cross-up
Recovery is for when the move hits on the 5th active frame against the same character
Tenkukyaku85132097V801500 / 50HighForces stand
V - Tenkukyaku851320801500 / 50HighForces stand
Yokusenkyaku18513(*18)2-2801500 / 50High11F -Triggers Crush Counter (+18F)
Can move forward with directional input
*On whiff
V - Yokusenkyaku18513(*18)4-2901500 / 50High11F -Triggers Crush Counter (+18F)
Can move forward with directional input
*On whiff
Yosokyaku544 frame(s) after landingDS40600 / 30MidCan cross-up
V - Yosokyaku544 frame(s) after landingDS50600 / 30MidCan cross-up
Yosokyaku (2)4 frame(s) after landingDS50600 / 30MidCan cross-up
V - Yosokyaku (2)4 frame(s) after landingDS60600 / 30MidCan cross-up
Yosokyaku (3)4 frame(s) after landingDS60600 / 30MidCan cross-up
V - Yosokyaku (3)4 frame(s) after landingDS70600 / 30MidCan cross-up
Wall Jump
Koshuto53171201500 / 70Throw
Tenshin Shushu53171402000 / 100Throw
Ryuseiraku526 frame(s) after landing1302000 / 80Throw
Rankyaku11438+6 frame(s) after landingD-244050V-Gauge 0 / 80High11F -V-Gauge increase on jump attack hit/block
EX-Gauge increase during V-Trigger
Renkiko14V-Gauge -600 / 0V-Gauge Timer + 800F
1F full invincibility
Increases offensive abilities while active
Sohakkei
(during guard)
122242-2400V-Gauge -300 / 0High1F - 25F attack & projectile invincibility
Recover 200 stun upon activation
L - Kikoken137046 total frames0-62418CAV601005 / 30High
M - Kikoken115045 total frames-1-52420CAV601005 / 30High
H - Kikoken93044 total frames-2-42422CAV601005 / 30High
V - L - Kikoken1314046 total frames0-6CA601005 / 30High
V - M - Kikoken1110045 total frames-1-5CA601005 / 30High
V - H - Kikoken96044 total frames-2-4CA601005 / 30High
EX - Kikoken1138 total frames412219V100100-300 / 0High
V - EX - Kikoken1138 total frames41120100-300 / 0High
L - Hyakuretsukyaku
(repeat button)
58204-860CA*V*608010 / 40HighCA*V*Only possible during 2nd attack
M - Hyakuretsukyaku
(repeat button)
1110203-960CA*V*8012010 / 50HighCA*V*Only possible during 2nd attack
H - Hyakuretsukyaku
(repeat button)
1412202-1060CA*V*10012010 / 60HighCA*V*Only possible during 2nd attack
V - L - Hyakuretsukyaku
(repeat button)
58204-8CA*708010 / 40HighCA*Only possible during 2nd attack
V - M - Hyakuretsukyaku
(repeat button)
1110203-9CA*9012010 / 50HighCA*Only possible during 2nd attack
V - H - Hyakuretsukyaku
(repeat button)
1412202-10CA*11012010 / 60HighCA*Only possible during 2nd attack
EX - Hyakuretsukyaku
(repeat button)
52019D-264V*140200-300 / 0HighV*Only possible during 6th attack
V - EX - Hyakuretsukyaku
(repeat button)
52019D-2150200-300 / 0High
L - Airborne Hyakuretsukyaku8812 frame(s) after landing4-2708015 / 40High
M - Airborne Hyakuretsukyaku101012 frame(s) after landing4-28010015 / 50High
H - Airborne Hyakuretsukyaku121212 frame(s) after landing0-310012015 / 60High
V - L - Airborne Hyakuretsukyaku8812 frame(s) after landing4-2808015 / 40High
V - M - Airborne Hyakuretsukyaku101012 frame(s) after landing4-29010015 / 50High
V - H - Airborne Hyakuretsukyaku121212 frame(s) after landing0-311012015 / 60High
EX - Airborne Hyakuretsukyaku61412 frame(s) after landing-7-10160210-300 / 0High
V - EX - Airborne Hyakuretsukyaku61412 frame(s) after landing-7-10170210-300 / 0High
L - Spinning Bird Kick91024D-611020030 / 50High9F -First hit only forces stand
M - Spinning Bird Kick151424D-813020030 / 50High15F -First hit only forces stand
H - Spinning Bird Kick191824D-815020030 / 50High19F -First hit only forces stand
V - L - Spinning Bird Kick91024D-612020030 / 50High9F -First hit only forces stand
V - M - Spinning Bird Kick151424D-814020030 / 50High15F -First hit only forces stand
V - H - Spinning Bird Kick191824D-816020030 / 50High19F -First hit only forces stand
EX - Spinning Bird Kick51731D-16150200-300 / 0High5F -9F - 33F projectile invincibility
1F - 8F full invincibility
Subject to counter hit during move duration
V - EX - Spinning Bird Kick51731D-16160200-300 / 0High5F -9F - 33F projectile invincibility
1F - 8F full invincibility
Subject to counter hit during move duration
Hoyokusen1+4235D-203300-900 / 0High1F - 6F full invincibility

V-Trigger 2

Move NameStartupActiveRecoveryOn HitOn BlockV - On HitV - On BlockCancels IntoDamageStunMeter Gain
(Whiff/Hit)
PropertiesProjectile
Nullification
Airborne
Hurtbox
Comments
Standing LP42852S/CA/V/VS30700 / 20HighCan be rapid canceled
Standing MP53963S/CA/V/VS601000 / 30High
Standing HP112180-5CA/V801500 / 50High
Standing LK5371-3S/CA/V/VS40700 / 20High
Standing MK83152-2V601000 / 30High
Standing HK123161-2V901500 / 50HighTriggers Crush Counter (+21F)
Will not hit crouching opponents
Crouching LP43552S/CA/V/VS30700 / 20HighCan be rapid canceled
Crouching MP10918-3-8V601000 / 30Low6F - 18F projectile invincibility
Crouching HP74172-5S*CA*V*VS*1001500 / 50HighS*CA*V*VS*Only possible during 1st attack
Crouching LK3282-1S*V20700 / 20LowCan be rapid canceled
S*Can only be canceled into Hyakuretsukyaku
Crouching MK62160-2S/CA/V/VS501000 / 30Low
Crouching HK8324D-12V901500 / 50LowTriggers Crush Counter (D)
Jumping LP3540700 / 20Mid
Jumping MP64S601000 / 30MidCauses blowback knockdown on airborne hit
Jumping HP681001500 / 50Mid
Jumping LK4740700 / 20Mid
Jumping MK65601000 / 30MidCan cross-up
Diagonal Jumping HK96901500 / 50Mid
Vertical Jump HK75901500 / 50Mid
Senenshu262162-2701000 / 30Mid
Tsuitotsuken721230V651000 / 30High
Hakkei751332S/CA/V/VS901500 / 50HighTriggers Crush Counter (D)
Kakurakukyaku3473+7 frame(s) after landing84801500 / 50Mid10F -Can cross-up
Recovery is for when the move hits on the 5th active frame against the same character
Tenkukyaku851320V801500 / 50HighForces stand
Yokusenkyaku18513(*18)2-2801500 / 50High11F -Triggers Crush Counter (+18F)
Can move forward with directional input
*On whiff
Yosokyaku544 frame(s) after landingDS40600 / 30MidCan cross-up
Yosokyaku (2)4 frame(s) after landingDS50600 / 30MidCan cross-up
Yosokyaku (3)4 frame(s) after landingDS60600 / 30MidCan cross-up
Wall Jump
Koshuto53171201500 / 70Throw
Tenshin Shushu53171402000 / 100Throw
Ryuseiraku526 frame(s) after landing1302000 / 80Throw
Rankyaku11438+6 frame(s) after landingD-244050V-Gauge 0 / 80High11F -V-Gauge increase on jump attack hit/block
Kikosho72011D2120150V-Gauge -900 / 0
0 / 50
HighV-Gauge Timer + 3000F
Gains an exclusive special move
Sohakkei
(during guard)
122242-2400V-Gauge -300 / 0High1F - 25F attack & projectile invincibility
Recover 200 stun upon activation
L - Kikoken137046 total frames0-6CA/V601005 / 30HighCan be canceled into V-Trigger on whiff
M - Kikoken115045 total frames-1-5CA/V601005 / 30HighCan be canceled into V-Trigger on whiff
H - Kikoken93044 total frames-2-4CA/V601005 / 30HighCan be canceled into V-Trigger on whiff
EX - Kikoken1138 total frames41V100100-300 / 0HighCan be canceled into V-Trigger on whiff
L - Hyakuretsukyaku
(repeat button)
58204-8CA*V*608010 / 40HighCA*V*Only possible during 2nd attack
M - Hyakuretsukyaku
(repeat button)
1110203-9CA*V*8012010 / 50HighCA*V*Only possible during 2nd attack
H - Hyakuretsukyaku
(repeat button)
1412202-10CA*V*10012010 / 60HighCA*V*Only possible during 2nd attack
EX - Hyakuretsukyaku
(repeat button)
52019D-2V*140200-300 / 0HighV*Only possible for the final part
L - Airborne Hyakuretsukyaku8812 frame(s) after landing4-2708015 / 40High
M - Airborne Hyakuretsukyaku101012 frame(s) after landing4-28010015 / 50High
H - Airborne Hyakuretsukyaku121212 frame(s) after landing0-310012015 / 60High
EX - Airborne Hyakuretsukyaku61412 frame(s) after landing-7-10160210-300 / 0High
L - Spinning Bird Kick91024D-611020030 / 50High9F -First hit only forces stand
M - Spinning Bird Kick151424D-813020030 / 50High15F -First hit only forces stand
H - Spinning Bird Kick191824D-815020030 / 50High19F -First hit only forces stand
EX - Spinning Bird Kick51731D-16150200-300 / 0High5F -9F - 33F projectile invincibility
1F - 8F full invincibility
Subject to counter hit during move duration
Kikosho161018D-2801000 / 30HighUses 1000F V-Gauge Timer
Can be canceled into from V-Trigger-cancelable moves
Kikosho (Charge)
(hold buttons)
492011DGB1201500 / 50HighUses 1000F V-Gauge Timer
During guard break +18F
Hoyokusen1+4235D-203300-900 / 0High1F - 6F full invincibility

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