Balrog Frame Data

V-Trigger 1

Balrog Frame Data

V-Trigger 1

Move NameStartupActiveRecoveryOn HitOn BlockV - On HitV - On BlockCancels IntoDamageStunMeter Gain
(Whiff/Hit)
PropertiesProjectile
Nullification
Airbne
Hurtbox
Comments
Standing LP4275342S/CA/V30700 / 20High
Standing MP541320119S/CA/V701000 / 30High
Standing HP122190-374CAV801500 / 50HighTriggers Crush Counter (D)
Standing LK3282143V30700 / 20High
Standing MK631252129S/CA/V601000 / 30High
Standing HK9318731511V801500 / 50HighTriggers Crush Counter (+23F)
Crouching LP4374354S/CA/V30700 / 20HighCan be rapid canceled
Crouching MP631242119S/CA/V601000 / 30High
Crouching HP8522-1-5117S/CA/V90 (*80)1500 / 50HighTriggers Crush Counter (D)
Fces stand
*From active frame 2F
Crouching LK4384174V20700 / 20Low
Crouching MK72172-2139V601000 / 30Low
Crouching HK8226D-14D6V1001500 / 50LowTriggers Crush Counter (D)
Jumping LP4640700 / 20Mid
Jumping MP53701000 / 30Mid
Jumping HP74901500 / 50Mid
Jumping LK3540700 / 20Mid
Jumping MK65701000 / 30Mid
Jumping HK94901500 / 50Mid
Hard Smasher (2)6420D-8D7V40800 / 40High
Hard Smasher (3)31 total frames
Hard Smasher (4)21223D-8D9V60120V-Gauge 0 / 100High
Hard Pressure (4)26321D-8D8V60120V-Gauge 0 / 100Mid
Under Impact (2)63161-7124V40700 / 40High
Under Impact (3)9221D-8D7V701000 / 60High
Stomping Combo (2)
(while crouching)
92202-77-2V40800 / 40LowFces stand
Dirty Bomber5317D1401500 / 70Throw
Dirty Shot5317D1302000 / 100Throw
KKB29 total frames4F - 22F projectile invincibility
KKB (cancel)25 total frames4F - 22F projectile invincibility
Buffalo Swing
(during KKB)
72212-41711V60100V-Gauge 0 / 100High1F - 5F projectile invincibility
Buffalo Pressure
(during KKB)
173195-6198V50100V-Gauge 0 / 100Mid1F - 14F projectile invincibility
Crazy Rush16V-Gauge -900 / 0V-Gauge Timer + 2000F
While active, Balrog gains the special moves Charging Buffalo and Bursting Buffalo
Buffalo Headbutt
(during guard)
17323D-2600V-Gauge -300 / 0High18F - 31F1F - 30F attack & projectile invincibility
Recover 200 stun upon activation
L - Dash Straight12 (*10)4222-45-1CA/V/VS*8015010 / 20High*When in contact
VS*Only possible befe the attack
M - Dash Straight16 (*12)4223-66-3CA/V/VS*9015010 / 20High*When in contact
VS*Only possible befe the attack
H - Dash Straight25 (*19)4222-76-3CA/V/VS*10015010 / 20High*When in contact
VS*Only possible befe the attack
EX - Dash Straight22 (*9)629D18/D4V/VS*150200-300 / 0High*When in contact
VS*Only possible during 1st attack
V - Charging Buffalo (1)
(during V-Trigger with special move)
126172-2CA/VS301000 / 20HighUses 500F V-Gauge Timer
V - Charging Buffalo (2)
(during charging Buffalo or Bursting Buffalo)
126162-2CA/VS401000 / 20HighUses 300F V-Gauge Timer
V - Charging Buffalo (3)
(during charging Buffalo or Bursting Buffalo)
126152-2CA/VS501000 / 20HighUses 300F V-Gauge Timer
V - Charging Buffalo (4)
(during charging Buffalo or Bursting Buffalo)
17629D-13CA901000 / 40HighUses 300F V-Gauge Timer
V - EX - Charging Buffalo
(during V-Trigger with special EX move)
11618D-2VS*70100HighUses 500F V-Gauge Timer
VS*Only f the first iteration
L - Dash Grand Blow17226D-7D3V/VS*7015020 / 40Low*When in contact
VS*Only possible befe the attack
M - Dash Grand Blow22 (*18)226D-7D3V/VS*8015020 / 40Low*When in contact
VS*Only possible befe the attack
H - Dash Grand Blow25(*19)226D-7D3V/VS*9015020 / 40Low*When in contact
VS*Only possible befe the attack
EX - Dash Grand Blow19 (*11)223D-2D5V/VS*140200-300 / 0Low*When in contact
VS*Only possible befe the attack
L - Screw Smash10525D-10D12CAV10015020 / 40HighWill not hit crouching opponents
M - Screw Smash13526D-10D13CAV10015020 / 40HighWill not hit crouching opponents
H - Screw Smash23523D-10D10CAV10015020 / 40HighWill not hit crouching opponents
EX - Screw Smash12529D-14D-7V150200-300 / 0HighArm from 3F to 16F
V - Bursting Buffalo (1)
(during V-Trigger with special move)
14521D-2CA/VS40500 / 20HighUses 500F V-Gauge Timer
V - Bursting Buffalo (2)
(during charging Buffalo or Bursting Buffalo)
14521D-2CA/VS50500 / 20HighUses 300F V-Gauge Timer
V - Bursting Buffalo (3)
(during charging Buffalo or Bursting Buffalo)
14521D-2CA/VS60500 / 20HighUses 300F V-Gauge Timer
V - Bursting Buffalo (4)
(during charging Buffalo or Bursting Buffalo)
17538D-21100500 / 40HighUses 300F V-Gauge Timer
V - EX - Bursting Buffalo
(during V-Trigger with special EX move)
12519D-2VS*8070HighUses 450F V-Gauge Timer
VS*Only f the first iteration
Turn Punch (Lv1)
(hold any two buttons and release)
302222-21512CA/V/VS*8015020 / 40High3F - 18F projectile invincibility
VS*Only possible befe the attack
Turn Punch (Lv2)
(hold any two buttons and release)
302222-21612CA/V/VS*10015020 / 40High3F - 18F projectile invincibility
VS*Only possible befe the attack
Turn Punch (Lv3)
(hold any two buttons and release)
302222-21712CA/V/VS*12015020 / 40High3F - 18F projectile invincibility
VS*Only possible befe the attack
Turn Punch (Lv4)
(hold any two buttons and release)
30222D-2D12CA/V/VS*14020020 / 40High3F - 18F projectile invincibility
3F - 18F upper body invincibility
VS*Only possible befe the attack
Turn Punch (Lv5)
(hold any two buttons and release)
30222D-2D12CA/V/VS*16020020 / 40High3F - 18F projectile invincibility
3F - 18F upper body invincibility
VS*Only possible befe the attack
Turn Punch (Lv6)
(hold any two buttons and release)
30222D-2D12CA/V/VS*18020020 / 40High3F - 18F projectile invincibility
3F - 18F upper body invincibility
VS*Only possible befe the attack
Turn Punch (Lv7)
(hold any two buttons and release)
30222D-2D12CA/V/VS*21030020 / 40High1F - 18F projectile & throw invincibility
1F - 18F upper body invincibility
VS*Only possible befe the attack
Turn Punch (Lv8)
(hold any two buttons and release)
30222D-2D12CA/V/VS*24030020 / 40High1F - 18F projectile & throw invincibility
1F - 18F upper body invincibility
VS*Only possible befe the attack
Turn Punch (Lv9)
(hold any two buttons and release)
30222D-2D12CA/V/VS*27030020 / 40High1F - 18F projectile & throw invincibility
1F - 18F upper body invincibility
VS*Only possible befe the attack
Turn Punch (final punch)
(hold any two buttons and release)
30222D7D21CA/V/VS*35040020 / 40High1F - 18F full invincibility
VS*Only possible befe the attack
Gigaton Blow1+71060D-453300-900 / 0High14F - 17F projectile invincibility
11F - 13F projectile & throw invincibility
1F - 10F full invincibility

V-Trigger 2

Move NameStartupActiveRecoveryOn HitOn BlockV - On HitV - On BlockCancels IntoDamageStunMeter Gain
(Whiff/Hit)
PropertiesProjectile
Nullification
Airbne
Hurtbox
Comments
Standing LP4275342S/CA/V30700 / 20High
Standing MP541320119S/CA/V701000 / 30High
Standing HP122190-374CA/V801500 / 50HighTriggers Crush Counter (D)
Standing LK3282143V30700 / 20High
Standing MK631252129S/CA/V601000 / 30High
Standing HK9318731511V801500 / 50HighTriggers Crush Counter (+23F)
Crouching LP4374354S/CA/V30700 / 20HighCan be rapid canceled
Crouching MP631242119S/CA/V601000 / 30High
Crouching HP8522-1-5117S/CA/V90 (*80)1500 / 50HighTriggers Crush Counter (D)
Forces stand
*From active frame 2F
Crouching LK4384174V20700 / 20Low
Crouching MK72172-2139V601000 / 30Low
Crouching HK8226D-14D6V1001500 / 50LowTriggers Crush Counter (D)
Jumping LP4640700 / 20Mid
Jumping MP53701000 / 30Mid
Jumping HP74901500 / 50Mid
Jumping LK3540700 / 20Mid
Jumping MK65701000 / 30Mid
Jumping HK94901500 / 50Mid
Hard Smasher (2)6420D-8D7V40800 / 40High
Hard Smasher (3)31 total frames
Hard Smasher (4)21223D-8D9V60120V-Gauge 0 / 120High
Hard Pressure (4)26321D-8D8V60120V-Gauge 0 / 120Mid
Under Impact (2)63161-7124V40700 / 40High
Under Impact (3)9221D-8D7V701000 / 60High
Stomping Combo (2)
(while crouching)
92202-77-2V40800 / 40LowForces stand
Dirty Bomber5317D1401500 / 70Throw
Dirty Shot5317D1302000 / 100Throw
KKB29 total frames4F - 22F projectile invincibility
KKB (cancel)25 total frames4F - 22F projectile invincibility
Buffalo Swing
(during KKB)
72212-41711V60100V-Gauge 0 / 100High1F - 5F projectile invincibility
Buffalo Pressure
(during KKB)
173195-6198V50100V-Gauge 0 / 100Mid1F - 14F projectile invincibility
B317V-Gauge -600 / 0V-Gauge Timer + 2000F
Gains the special move B3 while active
Buffalo Headbutt
(during guard)
17323D-2600V-Gauge -300 / 0High18F - 31F1F - 30F attack & projectile invincibility
Recover 200 stun upon activation
L - Dash Straight12 (*10)4222-4CA/VS*8015010 / 20High*When in contact
VS*Only possible before the attack
M - Dash Straight16 (*12)4223-6CA/VS*9015010 / 20High*When in contact
VS*Only possible before the attack
H - Dash Straight25 (*19)4222-7CA/VS*10015010 / 20High*When in contact
VS*Only possible before the attack
EX - Dash Straight22 (*9)629D1VS150200-300 / 0High*When in contact
L - Dash Grand Blow17226D-7VS*7015020 / 40Low*When in contact
VS*Only possible before the attack
M - Dash Grand Blow22 (*18)226D-7VS*8015020 / 40Low*When in contact
VS*Only possible before the attack
H - Dash Grand Blow25(*19)226D-7VS*9015020 / 40Low*When in contact
VS*Only possible before the attack
EX - Dash Grand Blow19 (*11)223D-2VS*140200-300 / 0Low*When in contact
VS*Only possible before the attack
L - Screw Smash10525D-10CA10015020 / 40HighWill not hit crouching opponents
M - Screw Smash13526D-10CA10015020 / 40HighWill not hit crouching opponents
H - Screw Smash23523D-10CA10015020 / 40HighWill not hit crouching opponents
EX - Screw Smash12529D-14150200-300 / 0HighArmor from 3F to 16F
Turn Punch (Lv1)
(hold any two buttons and release)
302222-21512CA/V/VS*8015020 / 40High3F - 18F projectile invincibility
VS*Only possible before the attack
Turn Punch (Lv2)
(hold any two buttons and release)
302222-21612CA/V/VS*10015020 / 40High3F - 18F projectile invincibility
VS*Only possible before the attack
Turn Punch (Lv3)
(hold any two buttons and release)
302222-21712CA/V/VS*12015020 / 40High3F - 18F projectile invincibility
VS*Only possible before the attack
Turn Punch (Lv4)
(hold any two buttons and release)
30222D-2D12CA/V/VS*14020020 / 40High3F - 18F projectile invincibility
3F - 18F upper body invincibility
VS*Only possible before the attack
Turn Punch (Lv5)
(hold any two buttons and release)
30222D-2D12CA/V/VS*16020020 / 40High3F - 18F projectile invincibility
3F - 18F upper body invincibility
VS*Only possible before the attack
Turn Punch (Lv6)
(hold any two buttons and release)
30222D-2D12CA/V/VS*18020020 / 40High3F - 18F projectile invincibility
3F - 18F upper body invincibility
VS*Only possible before the attack
Turn Punch (Lv7)
(hold any two buttons and release)
30222D-2D12CA/V/VS*21030020 / 40High1F - 18F projectile & throw invincibility
1F - 18F upper body invincibility
VS*Only possible before the attack
Turn Punch (Lv8)
(hold any two buttons and release)
30222D-2D12CA/V/VS*24030020 / 40High1F - 18F projectile & throw invincibility
1F - 18F upper body invincibility
VS*Only possible before the attack
Turn Punch (Lv9)
(hold any two buttons and release)
30222D-2D12CA/V/VS*27030020 / 40High1F - 18F projectile & throw invincibility
1F - 18F upper body invincibility
VS*Only possible before the attack
Turn Punch (final punch)
(hold any two buttons and release)
30222D7D21CA/V/VS*35040020 / 40High1F - 18F full invincibility
VS*Only possible before the attack
VB3
(during V-Trigger 2)
7260D1803500 / 80ThrowUses 600F V-Gauge Timer
Uses an additional 400F of V-Timer gauge on successful hit
Gigaton Blow1+71060D-453300-900 / 0High14F - 17F projectile invincibility
11F - 13F projectile & throw invincibility
1F - 10F full invincibility

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